Wizard

I developed a final boss character to showcasing my organic modeling techniques. this model was imported into Unreal Engine 4


  • Role 3D Artist/Texture Artist

  • For ADV Level Design

  • Date 2014

  • URL skfb.ly/DsCB

  • Concept By kfoxson.com

  • Programs Zbrush, 3dsMax, TopoGun, Xnormal, Adobe Photoshop

  • Engine Unreal 4

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Vaporeon